![]() This modeling technique is the most precise out there. This type of modeling allows us to optimize the number of facets making up the surface of the object. ![]() You can, therefore, create your surface in three dimensions by making changes on curves. This technique involves performing modeling by working on curves rather than connecting polygons and vertices. ![]() Rhino, on the other hand, uses the curve modeling technique, with non-uniform rational B-splines (NURBS or Non-Uniform Rational Basis Spline). Long story short, Fusion 360 comes with many tools that should always be combined to make the process of designing products easier and give better results. ![]() The third is polygonal modeling, which allows: the creation of organic or ergonomic shapes in the software’s sculpt space, creation of a Tspline from primitives (boxes, cylinder, etc.), creation from profiles (closed curves) by extrusion, sweeping, and the possibility of transforming a surface created from the Model environment or Patch into a T-spline to edit the shape. In this environment, a closed solid can be decomposed into its constituent surfaces. It contains surface creation tools (extrusion, sweep, etc.) that allow surface creation based on sketch profiles. The relationships between sketch elements and dimensions are defined in the sketch and reflect the design intent. The first is parametric modeling, which is based on 2d sketches forming a closed network of curves (Profile). Fusion 360 can be used for different types of modeling, from technical details to organic surfaces.
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